

INSCRYPTION PUZZLE FULL
Expansions of games DO count so long as they bring in full game size experiences.Indeed, this " Great Transcendence" will have catastrophic and unpredictable results." The note is incomplete and ends abruptly.If you want to continue to support the PodCavern and are buying off Amazon for any reason, click on our affiliate link HERE! It doesn’t cost you any money and it’s a way of showing extra love to us as we get a small percentage of the cut 🙂Īlso check out Ethan Howieson’s music as Dead Sect right here! Ground Rules I believe P03's plot may go far past the extent of a simple power grab. At the top of the room is Magnificus.Īfter spending some time in the bathroom, a small tentacle will appear, clicking on it here (it disappears once clicked) and one near the boat next to Leshy's Cabin will give you the Great Kraken card.Īfter defeating Magnificus, he will speak to you, but he will be cut off and glitched out, and then he disappears. There is also an easel with a strange drawing on it. In the main room, there is a table with a note on it. The one on the left leads down to Floor 3. After defeating them, the door with the stairs behind it will unlock, and you can progress to the final floor. Inputting these sigils in this order into the Sapphire Totem will unlock The Lonely Wizard battle. The bottom sigil is found by going into the sound menu. The middle sigil is found by going to the top left of the room where there is invisible access to a secret space which has the Ruby Heart sigil in it. The top sigil is found by re-examining the chest after receiving a rabbit. " The bottom sigil is found by the hard of hearing." The middle sigil is found by the pale."." The top sigil is found by the greedy.".To obtain the 3 sigils for the totem, the player must read the notes on the floor. At the bottom of the room is a hole in the floor which is quick access to floor 1.Ī puzzle must be solved here to fight the third and final disciple and be allowed to climb up to the next floor. In the centre of the room is the Sapphire Totem. There is one chest with a single rabbit in it. On this floor there are 2 doors, one which leads back to Floor 2, and a locked one that has stairs behind it. After defeating her, the door with the stairs behind it will unlock, and you can progress to the next floor. Inputting these sigils in this order into the Ruby Totem will unlock The Pike Mage battle. More information on the Training Dummy's page. At the bottom of the room is a hole in the floor which is quick access to Floor 1.Ī puzzle must be solved here to fight the second disciple and be allowed to climb up to the next floor.įirst, the player must fight The Training Dummy.Ĭards on the dummy's side will show colored sigils, Ruby Heart, Hefty, and Airborne. In the middle of the room is the Ruby Totem. There is also a chest with a Magickal Card Pack inside, along with a heap of sharp implements. There is a Training Dummy, standing there. One leads back down to the previous floor, and one is locked, but behind it is the stairs to the next floor. After defeating him, the door with the stairs behind it will unlock, and you can progress to the next floor. Entering these sigils in this order into the Emerald Totem will unlock the Goo Mage (Goobert) fight. Now, the first part of the note will have the Ruby Heart sigil, the second part will have the Airborne sigil, and the third part will also have the Ruby Heart sigil. Sincerely, Magnificus.Īfter reading the note, you must pick up the monocle on the table, and read the note again. If you are reading this, it must be because you want to challenge me, Magnificus to a card battle.īut in order to earn that privilege, you must first defeat my 3 graduate students.Īs for their whereabouts, that is for you to discover. Also in this separate room is a book which shows all the cards you have collected in Act II.Ī puzzle must be solved here to fight the first disciple and be allowed to climb up to the next floor. The door to the right leads to a separate room with The Trader inside selling Magickal cards and card packs. In the centre of the room is the Emerald Totem (not to be confused with the Totems that the Woodcarver creates). On the floor is a message left by Magnificus.


The door at the bottom leads outside, and the door to the left is locked, but has stairs behind it.
